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EDIT: It has come to my attention not everybody knows how to make this work, so what you do to select attacks is first click the screen (so the game recognizes your keystrokes), press the arrow keys to move the courser, press "Z" for yes and "X" for no.

Update: 9:06 PM Wednesday 6/22/2011
Added some motion blurring and CLOUDS.

Update: 2:47 PM Wednesday 6/22/2011
Finished Hilbert's frames! Hope you enjoy :D

Update: 4:31 PM Monday 6/20/2011
I fixed some graphical errors and improved other aspects that were bugging me, and I programmed in Wrap. Though, like everything else it's incomplete, so now it's just a weak attack that looks cool |D (will finish LATER) (also it has no sound... yet.)
EDIT: 4:37 same date Apparently the button spazzed out for some reason. Fixed that though.

Update: 11:59 PM Wednesday 6/15/2011
I added the option to use Growth and enhanced some of the audio. After I'm done with all Snivy's moves, I'll add an AI for Audino, give her attacks, actually program fainting, and finally FINISH HILBERT'S BACKSPRITE. Then do something else :meow:

Original post:

Okay, since I moved to this account, I decided just not to update my .swf on my old account and upload my newer progress here. Seems fair enough, yes? As you can see, I added attack data for Vine Whip and Leer. Leer isn't finished yet (gotta add that "Audino's defense fell!"), but it's playable... Unless you pick Growth or Wrap.

But anyway, I did not finish Hilbert's backsprite, yes. I'll get to that laaaaater. I also did not give an Audino an AI yet. So now you get to freely kick the crap of a wild Audino. That can't die. Yes, I also have not programmed fainting yet. c:


... dA wai u no
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mewmew718 Featured By Owner Sep 28, 2015  Hobbyist Artist
i pressed pokemon and the cursor left so i had to reset. 
pinkamenabat Featured By Owner Apr 12, 2015  Hobbyist General Artist
i finish the first battle and nothing happened next XC
eeveepaint Featured By Owner Jul 26, 2014  Student Digital Artist
ChimeraReiax Featured By Owner Aug 15, 2014  Student Digital Artist
Correct! I never programmed death :V
PocketHearts2009 Featured By Owner Dec 31, 2013  Professional Digital Artist
My mind just been blown away.... thank you for making such a great effort on this!
ChimeraReiax Featured By Owner Jan 1, 2014  Student Digital Artist
You're welcome! And thank you for saying that! :D
OrdinLegends Featured By Owner Jul 10, 2013  Hobbyist General Artist
I selected Bag and everything froze :U
Tigeri102 Featured By Owner Nov 24, 2012  Hobbyist General Artist
I like it! Although, it might just be my computer, but I think it's a bit slow... and If I were you I'd use a longer sample of the music.
Still, it looks really good! The animations are really smooth!
ChimeraReiax Featured By Owner Feb 24, 2013  Student Digital Artist
Your comment may be a few months old but I'll reply anyway

Thank you for your compliment; regarding the slowdown, I think it might be your browser. I have an excellent computer and this has some slowdown on Chrome, whereas on other computers using a standard SWF player or even internet explorer it runs at a full 60 frames per second. So... I don't know. Results may vary!

I haven't worked on this in a long time; you know how life is, all demanding and stuff. However, I may be working with some fangame creators in the future thanks to this, and I mean ones who actually know what they're doing. :3
Yosimio Featured By Owner Jun 7, 2012  Student Digital Artist
ChimeraReiax Featured By Owner Jul 29, 2012  Student Digital Artist
Read le description
Yosimio Featured By Owner Jul 29, 2012  Student Digital Artist
wha XD that was le a month ago i now how to now! XD
KatieOsika Featured By Owner Mar 18, 2012  Student Digital Artist
This is very cool! If pokemon actually looked like this, it would be awesome. You did a great job with redrawing the pokemon.
ChimeraReiax Featured By Owner Mar 19, 2012  Student Digital Artist
Why thank you :heart: I made a few bad desicions though, such as negligable effects (clouds) that ended up lagging Flash. SWFs can only playback so fast even on the most beastly of PCs I suppose.

I'm planning on continuing this project, but if I do, I need to switch to an actual game engine such as Unreal Engine 3 in order to continue, since only then can the true beauty of this project shine, what with all the amazing particle, lighting, and 3D effects of Unreal :meow:
duke-rawrz Featured By Owner Aug 9, 2011  Hobbyist Digital Artist
If Pokemon comes out on the WiiU/Wii it should like like this :D
(Also awesome Portal button :iconawesomefaceplz:)
ChimeraReiax Featured By Owner Aug 11, 2011  Student Digital Artist
Why thank you~ And yes, the battles should look like this (except with a prettier sky). The overworld on the other hand should look a whole lot better :P
sakura1134 Featured By Owner Jun 30, 2011  Hobbyist Writer
Wow, this is really good and very good graphics!~ I love it!!
the-searching-one Featured By Owner Jun 26, 2011  Student Digital Artist
Simply awesome :love:
ShadowKiwi Featured By Owner Jun 23, 2011   Digital Artist
Hmm I don't know much about Flash, but I'll try my best..
I think you did most of the animation here pretty good, it would just need a few mechanical things, like the other pokemon fighting (which I know is something you plan on doing) and maybe things like when you attack, in the pokemon games the last attack you use stays highlighted. One of my favorite animations is the wrap one, it's pleasing to look at. The animation for upping or downing stats seems kind of weird too, the colored bubble.. Not sure what you would replace it with, maybe like in the games where it's colored motion lines moving up or down? Totally your choice. Like I said, I think you did a good job on all the animation, the fidgeting of the characters and interface is nice enough. Maybe what you could do is make the battlefield/interface slightly better or more creative than the game without going completely uncannon? Just an idea ^^ I think the pokemon team always shies away from improvement, so you can always one up them, haha.
ChimeraReiax Featured By Owner Jun 24, 2011  Student Digital Artist
I planned on making the stat changes reminiscent to the Gameboy Advanced generation, where the entire Pokemon is covered in the stat lines, but trying to motion tween a mask to synch with another instance is near impossible. Though, I have an alternative method that might work without looking too odd...
ShadowKiwi Featured By Owner Jun 24, 2011   Digital Artist
Oh, cool. I only play the gba ones actually. I see. I wish you luck on getting the effects to work ^^
Steelia Featured By Owner Jun 22, 2011
Awesome. All I can say.
ChimeraReiax Featured By Owner Jun 22, 2011  Student Digital Artist
Why thank you c:
Icesplash12 Featured By Owner Jun 17, 2011
Very good hope you complete it.
ChimeraReiax Featured By Owner Jun 17, 2011  Student Digital Artist
I plan on it ^^
HaloPokemonMaster Featured By Owner Jun 16, 2011
so how do you attack? Is this interactive? Or is it just a battle screen?

Anyway, incredible job.
jippovitch Featured By Owner Jun 14, 2011
looks very nice ;)
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Submitted on
June 13, 2011
Image Size
2.4 MB


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